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Looking

The Project.

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Looking is a mobile application where users can request / lend / rent their objects to their neighbors. Responsible consumption is the essence, being an app that allows improving the way in which they consume and use day-to-day products in society, turning neighbors into the main suppliers.

The Problem.

What would make people leave objects to strangers?

Objetives.

The goal is to promote the idea that “Together we have more things”, we must unite people and make objects move in a sustainable way.

My Role.

Responsibilities:

My role in this application was as UX designer and UX Researcher, in this project perform all kinds of methods, initial research through a Desk Research and Benchmarking, definition of personas, interviews and user surveys, card sorting, kano model, design of site maps, flow charts, wireframes and navigable prototype. Once the first phase of wireframes was presented, we carried out the first evaluation round, conducted a heuristic evaluation, physical and remote usability tests.

Methodology and Deliverables.

LEAN UX

Strategy phase
/ analysis / research

Design phase

Development phase

Test phase and launch

Prototype.

Looking

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Client:

LOOKING

Role:

Freelance UX Designer

Category: